Hello! I enjoy writing and implementing code in every area of game design. I also use my background in music while doing technical audio, both in terms of adaptive music and sound design. I love learning new things and meeting new people, and both music and video games have provided me the opportunity to do so.
I like thinking about how each individual piece interacts with the others and working on a team to make everything sing. Currently, I am wearing many hats while working on Breach of Space (AI programming, implementation, audio designer, composer).
Having both a degree in music and a degree in game design, I try to use both to inform the other. I am very interested in technical audio and adaptive soundtracks, working to create an interesting and unique experience for every player. I mostly use Reason 11 for composing, ProTools and Adobe Audition for recording, and FMOD Studio for implementation.
I'm looking for work in the video game industry! I love traveling and hope to see more of the world, so I'm up for either relocation or remote work. If you want to connect, collaborate, or just chat, feel free to send me an email at email@example.com!